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(continued...) A full weldment environment has been created based on multi-body capabilities, automatically suppressing body merging and creating configurations for machined and welded states.
When creating structural members, a pop-up menu allows the end conditions to be defined as butt or mitre joints, automatically trimming the member to other elements.
End caps and triangular or polygonal gussets can be applied with full length, intermittent or staggered weld beads.
Sub-weldments can be saved to an external file if required and drawing views of individual weldment parts can be created together with a cut list.
Any part file containing multiple bodies can be translated into an assembly, automatically creating associative, stand alone, part and assembly files.
Dynamic interaction within an assembly is possible using a triad to the control direction or axis of rotation with an option to use a delta XYZ box to move or rotate by a precise increment.
A new pop-up mate toolbar minimises the need to move off the graphics area into the property manager for common inputs.
Multiple mates can now be edited simultaneously and mate definitions can be used for positioning only without creating a new feature.
Conical mate options are extended and gear mates including gear ratio and direction of rotation and limit mates for tolerance of separation have been added.
The property manager includes improved tools for analysing and diagnosing mate rebuild errors.
